Turns

This is not a PPL turn! The figure is indeed a level turn, however in this case it must not be flown with with the usual "co-ordinated" roll-and-yaw. Here we want a crisply started initial partial roll to establish a bank angle of at least 60 degrees without any change in heading, then immediately a constant rate turn for the whole heading change with no variation in bank angle, to a stop on heading whilst still rolled that instantly precedes a balancing partial roll to return to level flight. Think of the jerky actions of a mime artist - that's the style we want.

Roll into the turn:  

  • Start from level flight on heading
  • Roll briskly to at least 60° with no heading change, ie. just like the first 60° of a slow roll.
  • The aeroplane CGT should remain level throughout the roll

Turn:

  • Constant bank angle
  • Constant rate of turn
  • Maintain level (altitude)
  • Stop on heading 

Roll out:

  • Roll briskly back to wings-level flight
  • No change in heading!
  • Constant roll rate
  • The rate of roll in and out of the turn should be even   

What is not judged:

  • The shape of the turn, this is not a wind corrected figure
  • The size of the turn

Practical Tips:

  • Check that the heading is correct at the start of the turn
  • Be careful of optical effects – the aeroplane will look as if it is climbing when it's coming towards you and descending when it is going away from you (CHECK).
  • Think about the direction turned – it matters if the figure is onto the "A" axis.
  • Look for 'crabbing' at the end of the turn, ie. sliding sideways with off-angle CGT although the ZLA remains correct. The aeroplane should be 'square' to the box and flying directly along the correct axis.